Fate and Consequence
Designed for the parlor style of Heorot: a Beowulf Story, this system focuses entirely on collaborative play and provides minimal mechanics which allow players to choose their Fate.
Link coming soon
Nonesuch Mixed Methods Game System
Designed first for the Star Wars: The Kyber Conspiracy, this system blends boffer with parlor game styles to create a dynamic and fast paced game that keeps players engaged with their characters while still allowing conflict resolution and a certain amount of ‘gamification’.
State of the rules: In-development
– November, 2017: Initial Release of Draft rules
– April, 2018: Technical writing review 1 complete